With the three factions of Dark Age of Camelot locked in a perpetual state of war with one another, widespread cheating has a seriously deleterious effect on the game’s overall environment. The development team has specifically taken aim against players using radar programs, with several hundred.

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I need a coder/programmer who can create a 3nd party softare integrated into the game, glide like, able to read the ram memory and work like a radar to see ranged ennemys on a regular basis and obviously you have to make it and keep it undetectable from their staff support > [url removed, login to view]

What you need to know for hacking this game:

You will need to know about that this game is becoming old (It got 7 years recently) and it shouldn't be a pain to do what i'm asking.

Some radars have already been released but they are all detected and you are getting a ban after using it.

The first one was : daoc skilla > [url removed, login to view] but it is no longer working because the version is too old compared to the game.

Dark Age Of Camelot Radar

Then come autokiller , another radar tool > [url removed, login to view] : what you need to know about this one , it is still working but the fact is you are getting banned because their staff support are able to detect it by reading their logs.

Things you need to know:

DAOC live servers are divided in two parts : us servers and eu servers (i'm playing on the eu ones). Their staff make an update for daoc rarely (about 1-3 months for a version update). So i guess that means the old radar will be no longer valid after that point and thus you will be responsible for updating the radar you made.

Dark Age Of Camelot Unchained

You will be given 24hrs from the moment DAOC is updated.

Dark Age Of Camelot Forums

So what i'm asking to you is to make a radar undetectable for this game with the following options :

- no fog/no night

- get a good range on the radar to see the ennemy before the clipping (which is about estimated for this game to 5k-6k range)

- being able to target the ennemy directly by clicking their name on the radar instead of clicking their name.

- the radar should be integrated to the game

- in this game, some class are considered as stealhers, i would like that they appear also on the radar

To help you i suggest you download the radar autokiller from this website [url removed, login to view] .

Also I want this to be a long term business relation. I would like to have your contact info at all times. That is your msn/yahoo/aim messenger id. Your phone number would also be helpful.

I recommend you come in contact with me and discuss it more if you like. This should not be a very hard project for someone who know programming.

Once you make the radar for the first time your life will be really easy. You will only have to update it and to keep it undetectable. So think of this as easy money for your [url removed, login to view] will be rewarded each update 20$ for keeping it safe and working.

The Excalibur project is a collection of Open Source utilities for Mythic Entertainment's Dark Age of Camelot. Originally centered around implemeting new features and bug fixes for Slicer's Odin's Eye radar program, Excalibur has grown to include several application on both Linux and Windows platforms.

There might be some confusion about naming. The overall project is called Excalibur (although it is spelled Excalibar at SourceForge). The Linux radar program is also called Excalibur. The windows radar and macroing program DaocSkilla calls its radar window Excalibur. The windows radar Cheyenne is Excalibur-free.

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Dark Age Of Camelot Radar

February 10, 2004 - Teerex

As of DAoC client patch 1.68c, encryption changes will break Excalibur, DaocSkilla, and Cheyenne. I have no fix planned for DaocSkilla, so this means it will break when 1.68 goes live. Excalibur and Cheyenne will also be affected if they are not updated.

January 10, 2004 - Teerex

I've gone ahead and redesigned the Excalibur web site to more reflect the status of our various projects. The main motivation was to upgrade the forums system, but I decided to go ahead and revamp the main page as well.